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kevinson55
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Team Fortress 2 Pub (72.5.152.147)
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[Help!] Mapchooser suggestions!
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: [Help!] Mapchooser suggestions! ( 1042 )
crazydog
TE Senior Member
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It's not "CrazyDog" or "Crazy Dog", idiots.
[Help!] Mapchooser suggestions!
«
:
February 18, 2011, 10:17:14 PM »
Hey guys.
I'm gonna put a new mapchooser on the server, but it's *really* customizable, so I need your help!
Head to the link below and fill out the form (one per customer, please!).
If you need any help with it, just ask questions here.
Thanks!
http://theeldersfastdl.com/mapchooser.html
crazydog
TE Senior Member
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It's not "CrazyDog" or "Crazy Dog", idiots.
Re: [Help!] Mapchooser suggestions!
«
#1 :
February 23, 2011, 05:11:04 PM »
I'm going to set the following settings. I want to do this now so people have a chance to play with it before the meeting.
First for our current mapcycle:
-Grouped by gametype with the following groups, weights, maps per vote, and min players
5CP - weight 2 - maps 1 - min players 12
Payload - weight 3 - maps 1 - min players 0
Attack/Defend - weight 3 - maps 1 - min players 6
Custom - weight 2 - maps 1 - min players 18
Other(KOTH/PLR/CTF) - weight 1 - maps 1 - minplayers 14
Following maps in the groups:
5CP:
cp_badlands, cp_coldfront, cp_granary
Payload:
pl_badwater, pl_goldrush, pl_hoodoo_final, pl_thundermountain, pl_upward
Attack/Defend:
cp_dustbowl, cp_egypt_final, cp_gravelpit, cp_mountainlab, cp_steel
Custom:
cp_labor, ctf_mach4, pl_dustbowl, pl_frontier
Other:
cp_degrootkeep, koth_sawmill, koth_viaduct, plr_pipeline
Mapvotes will only be for a map - not a group or a group then a map.
Exclude 0 previous groups
RTV votes will have players choose a group and then choose a map
RTV will exclude 3 previous maps
RTV will exclude 0 previous groups
If the number of players on the server is LESS than the minimum number of players for the map, we should: Pick a valid map, run a yes/no vote to change.
Non mapcycle maps to be added to the aforementioned groups:
All KOTH maps added to Other
pl_cashworks added to custom
pl_swiftwater added to custom
pl_cranetop added to custom
tc_hydro added to Other
cp_gorge added to 5CP
cp_junction added to Attack/Defend
cp_fastlane added to 5CP
ctf_doublecross added to other
ctf_turbine added to other
Thanks to those who participated!
«
: February 23, 2011, 05:21:33 PM crazydog
»
crazydog
TE Senior Member
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It's not "CrazyDog" or "Crazy Dog", idiots.
Re: [Help!] Mapchooser suggestions!
«
#2 :
February 23, 2011, 10:36:25 PM »
So just FYI, the way this is currently set up, where there are 5 or less people on the server, there will be *no* map votes, and it will *only* play payload maps unless an admin changes the map.
Once we reach six people, map votes will consist of one payload map and one attack/defend map.
Once we reach 12 people, it'll be one payload map, one attack/defend map, and one 5CP map.
14 people, payload,attack/defend,5cp,other
18 people, payload,attack/defend,5cp,other,custom
We can always have 5 maps in the vote by removing the player limits.
«
: February 24, 2011, 09:39:11 AM crazydog
»
Mustard
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Re: [Help!] Mapchooser suggestions!
«
#3 :
February 24, 2011, 06:56:20 AM »
Wow, Crazy, that's a bloody good idea.
TE-r | JuggerNuke: i am just thinking into an endless blackhole now
crazydog
TE Senior Member
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Offline
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It's not "CrazyDog" or "Crazy Dog", idiots.
Re: [Help!] Mapchooser suggestions!
«
#4 :
February 24, 2011, 10:04:01 AM »
The funny thing is those were all side effects that I wasn't even aware of while setting up the plugin.
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