Here's a solution for all ctf maps:Shorten the time limit and/or shorten the cap limit. Right now we have it set to 30 minutes, 3 caps to win, and 3 wins for the map to change. What if we changed it to 15 minutes, 2 caps to win, and 2 wins to change? Or if we want it even faster, 10, 1, and 1.
Quote from: crazydog on October 18, 2010, 08:54:19 PMHere's a solution for all ctf maps:Shorten the time limit and/or shorten the cap limit. Right now we have it set to 30 minutes, 3 caps to win, and 3 wins for the map to change. What if we changed it to 15 minutes, 2 caps to win, and 2 wins to change? Or if we want it even faster, 10, 1, and 1....The issue is that it drops the server population significantly, sometimes to zero....The issue still remains that some players, often myself included, will disconnect as soon as 2fort is stated to be the next map.
Quote from: TheJuggler17 on October 18, 2010, 09:02:43 PMQuote from: crazydog on October 18, 2010, 08:54:19 PMHere's a solution for all ctf maps:Shorten the time limit and/or shorten the cap limit. Right now we have it set to 30 minutes, 3 caps to win, and 3 wins for the map to change. What if we changed it to 15 minutes, 2 caps to win, and 2 wins to change? Or if we want it even faster, 10, 1, and 1....The issue is that it drops the server population significantly, sometimes to zero....The issue still remains that some players, often myself included, will disconnect as soon as 2fort is stated to be the next map.Even though I personally like the map, I think it should be removed from the rotation. It's true that it kills the server.