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| | |-+  Standard Rotation?
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: Would you like to see a standard rotation instead of voting?  (Voting closed: November 09, 2009, 09:40:33 AM)
Yes - 13 (81.3%)
No - 3 (18.8%)
: 16

: [1]
: Standard Rotation?  ( 827 )
Hitman Smurf
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« : October 26, 2009, 09:39:22 AM »

I, presonally, prefer a standard rotation. Voting for every map doesn't always provide a variety. If we went to a regular rotation we can always RTV or have an admin put up a vote, so we wouldn't be stuck on a map. What do you think?

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« #1 : October 26, 2009, 10:55:48 AM »

I voted yes because vote always brings up the same few maps which are getting a bit tedious

rotation forces a good mix and if people want to change, an admin can easily throw up a vote



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« #2 : October 26, 2009, 12:14:39 PM »

I agree. We can always just use RTV if people want to change the map.

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« #3 : October 26, 2009, 05:52:55 PM »

RTV goes both ways. I like the way it is right now.

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« #4 : October 27, 2009, 10:25:09 AM »

I always like the Dynamic Map Rotations :P
http://forums.alliedmods.net/showthread.php?p=599464


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« #5 : October 27, 2009, 11:46:36 AM »

Standard rotation and the admins can do their jobs from there!

From VIP to RIP

What the fuck is this shit???



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« #6 : October 27, 2009, 05:07:49 PM »

Dynamic Map Rotations always give the general player a feel of control over their time on our servers, and feel it's one of the things that draw people into our servers.

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« #7 : October 28, 2009, 09:05:39 PM »

Ya I am starting to miss the standard rotation. The whole voting thing was a good idea but so was communism. Anyways I personally would like to go back to the standard rotation



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« #8 : October 28, 2009, 10:53:36 PM »

I voted "No" but the people's comments have changed my mind. A standard rotation could be nice.

*It was Jugger's comment about communism that put me over the edge. Damn commies.

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« #9 : October 30, 2009, 09:40:08 PM »

I voted yes. More variety is a good thing.

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« #10 : November 02, 2009, 12:46:00 PM »

Standard rotation implemented. Current rotation:

pl_hoodoo_final
cp_dustbowl
koth_sawmill
pl_goldrush
cp_gravelpit
koth_harvest_event
pl_dustbowl
cp_badlands
koth_viaduct
pl_badwater
cp_granary
koth_harvest_final
plr_pipeline
cp_fastlane
pl_cashworks_rc2
ctf_well
pl_frontier

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