Playing Source Since the Beginning of Time
Welcome, %1$s. Please login or register.
Did you miss your activation email?
November 23, 2024, 01:39:12 PM

:    
Welcome to The Elders' Home Page.  New visitors please register here:  http://theelders.net/forum/index.php?action=forum to see full site.
74681 6615 681
: kevinson55
*
+  The Elders' House of Pain
|-+  Server Forum
| |-+  Team Fortress 2 Pub (72.5.152.147) (Moderators: SConforti, Smurfette)
| | |-+  Did the update just come out? I just woke up! :P
« previous next »
: [1]
: Did the update just come out? I just woke up! :P  ( 457 )
crazydog
TE Senior Member
Godlike
*

Karma: +3/-1
Offline Offline

: 1570


It's not "CrazyDog" or "Crazy Dog", idiots.

AOL Instant Messenger - Crazydog445
« : May 21, 2009, 06:39:34 PM »

Wow. Valve hacked into my brain and woke me up minutes before the update was released

Quote
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Maps


Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps

Added new arena map Sawmill

Added new arena map Nucleus

Added new community payload map Hoodoo


Sniper Changes

Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle

Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies

Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer

Standard sniper rifle now shoots through friendly players

Added 54 new Sniper voice lines

Added 35 new Sniper achievements


Spy

Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that

Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still

Spy name tags now show up properly when disguised as their own team

Fixed a bug that would cause spectators to see disguise weapons incorrectly

Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn

Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic

Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible

Also made it more obvious on first person view model when you're bumped while cloaked

Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues

Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately

Spies disguised as medics now have an Ubercharge: line in their disguise target info

Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise

Spies can now pick up health kits for their "disguise health", even when uninjured

Disguise UI doesn't show up in minimum UI mode (hud_minmode)

Spies that disguise as a player using an unlockable now show that unlockable in hand

Spies can now use enemy teleporters

Added 70 new Spy voice lines

Added 34 new Spy achievements


Scoreboard changes

Dominations no longer get wiped when teams switch sides

Dead players draw slightly darker in scoreboard

Converted class labels to class icons

All players now display the total number of people they are dominating


General

Fixed a bug that would cause the scout's ball to regenerate at inappropriate times

Demomen can now detonate their stickies while taunting

Flamethrower's air burst now extinguishes fire on friendly targets

Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals

The Heavy and Sniper now have new custom death animations

Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving

Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser

Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled

Added a new taunt for the Kritzkrieg, which also heals for 10 points

Improved the deathcam camera handling used when a player plays a custom death animation

My favorite update: Blowing up stickies while taunting! :D

Also: hooray for content servers being overloaded!


Rally Pig
TE Members
Forum Freak
*****

Karma: +0/-0
Offline Offline

: 213


AOL Instant Messenger - Evel+knievel31
« #1 : May 23, 2009, 06:49:52 AM »

I actually decided to   read through some of these and theyre not too bad...

Sniper Fire through friendly players....lol i was just getting annoyed about not being able to the other day

I actually like the new scoreboard system...

The detonate stickys while taunting is nice!

I just noticed just like the jarate, the pyro air burst can extinguish friendlies

krtizkreig taunt has 10 healing points??

the cross hairs on the sniper while not using scope is nice

But for those who played online with me yesterday (5/22)  just like im sure alot of people are complaining about is how you get the new weapons....I HATE IT!!!! they should at least fix it so your not getting weapons you already have over and over and over...first weapon and only weapon i "found" was the backburner....it was actually the first weapon i unlocked achievement wise too...but hopefully if and when they fix how often weapons are suppose to be handed out hopefully it wont be so bad...



wow my upload sucks


Video_Master
Inactive
Godlike
*

Karma: +20/-93
Offline Offline

: 1378

MSN Messenger - david_ulbrich@hotmail.com AOL Instant Messenger - my69ponycar
« #2 : May 23, 2009, 07:01:54 AM »

They fixed how long it was taking to get new stuff at least.  And they are going to implement a trading system sometime soon so you can trade those other weapons you are getting for ones you do not have.  I am now starting to like the new system. 



Hitman Smurf
TF2 Guru
Inactive
Godlike
*

Karma: +28/-11
Offline Offline

: 3918


You can get past a dog...nobody fucks with a lion.


« #3 : May 23, 2009, 07:28:54 AM »

At first I was a little upset about the new system but with the speed I'm getting items now and the soon to be implemented trade system I'm more of a beleiver. I have everything but the Dead Ringer and think it will not be long until I have that...I just wish hats would be more common  :oops:

: [1]  
« previous next »
:
Powered by MySQL Powered by PHP SMF 2.0.18 | SMF © 2021, Simple Machines Valid XHTML 1.0! Valid CSS!