Two new maps -
http://www.teamfortress.com/scoutupdate/watchtower_and_junction.htmARENA_WATCHTOWER
created by Joshua ‘JoshuaC’ Shiflet
An Arena map that plays unlike any of Valve’s Arena maps, with a heavy focus on vertical space and long, open sight lines. Control of the central building is a key decision that teams must wrestle over. More Sniper friendly than most Arena maps, it’s a perfect complement to the Scout update. Batter up!
CP_JUNCTION
created by Sean ‘Heyo’ Cutino
A Gravel-Pit style map that the community has been heckling us to include for months. Junction is a sharp contrast to Watchtower. It’s full of tight spaces and short sight lines, which create combat opportunities dominated by ambushes and explosive weaponry.