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: kevinson55
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: TF2 update (Good things!)  ( 352 )
crazydog
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It's not "CrazyDog" or "Crazy Dog", idiots.

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« : March 20, 2008, 07:42:22 PM »

Hooray! I've bolded the good ones!

Quote
- Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with
several exploit fixes

- Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars
correctly
- Plugged an exploit where the server could send executable code to the
client
- Fix client crash on exit while processing game stats
- Updated the Stats Summary screen to remember your previous selections
each time you open the menu and while changing levels
- Added mp_stalemate_at_timelimit ConVar for server admin to allow
SuddenDeath when mp_timelimit hits on non-Valve maps
- Updated CTF mode to remember the player who stole the intelligence
from the enemy base and reward that player if the flag is captured by
someone else
-- FINALLY!
- Replace underscores in map names with spaces so custom maps with names
like cp_gravel_pit will show as "GRAVEL PIT"
- Hitting F4 while the tournament mode "Ready" countdown is active won't
automatically set a team to "Not Ready"
- Fixed auto-screenshots not being taken at the end of the map during
tournament mode
- Fixed gates being closed during the pre-round time during tournament
mode
- Fixed GetDynamicBaseline crash
- Fixed rare animation triggered sound crash


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