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crazydog
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« #60 : September 27, 2008, 01:49:30 AM »

I'm throwing this out again:
http://forums.alliedmods.net/showthread.php?p=672298 - Dynamic hostname (Include timeleft and/or nextmap in the server name)

People might join more if they see something like "The Elders | Team Fortress 2 - Nextmap: pl_goldrush - Timeleft: 1:53" when it's on an arena map or something.


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« #61 : September 29, 2008, 08:03:08 AM »

The map configs have now been applied.

Thanks!  I suggest that we reduce maptime for CTF from 20mins to 15mins.  20 is just a bit too long for well and turbine, but I am being picky here...

I'm throwing this out again:
http://forums.alliedmods.net/showthread.php?p=672298 - Dynamic hostname (Include timeleft and/or nextmap in the server name)

People might join more if they see something like "The Elders | Team Fortress 2 - Nextmap: pl_goldrush - Timeleft: 1:53" when it's on an arena map or something.

Good idea.



Hitman Smurf
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« #62 : September 29, 2008, 03:20:52 PM »

I'm throwing this out again:
http://forums.alliedmods.net/showthread.php?p=672298 - Dynamic hostname (Include timeleft and/or nextmap in the server name)

People might join more if they see something like "The Elders | Team Fortress 2 - Nextmap: pl_goldrush - Timeleft: 1:53" when it's on an arena map or something.

I like this as well. Might help bring people to the server.

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« #63 : September 30, 2008, 03:03:19 PM »

I added it, let me know what you think of it.



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« #64 : September 30, 2008, 06:00:52 PM »

Doesn't seem to be working correctly:

I see "The Elders | Team Fortress 2 | HLstatsX | nextmap: ctf_wellleft:"


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« #65 : October 01, 2008, 03:07:19 PM »

Couple of suggested changes:

1. For CTF maps, please change the auto-switch/auto-balance so that it doesn't switch the flag carrier.  Happened to us last night :-o  One easy way to do this is to just switch dead people. 

2. For dustbowl_b4, we should change mp_maxrounds to "2" from "6" since map only has 1 leg

Thanks!



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« #66 : October 01, 2008, 03:47:02 PM »

1) Updated version of the auto balancer won't kill alive people anymore
2) Video will have to do that, but yeah, it should be 2


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« #67 : October 16, 2008, 01:10:28 PM »

ok, so I tried the 24x7 arena 12v12 and that has not gone over too well.  I have been in there trying to populate it when I can but people usually do not join.  They must just not like Arena that much. 

So I am thinking of other ideas for the second TF2 server like the following.

1.  24x7 2Fort with lower gravity, instant respawn and part mode

2.  Zombie Fortress 2 - http://forums.alliedmods.net/showthread.php?p=688433

Let me know what ideas you have and we can discuss them.  Just remember that we all need to work to populate whatever we put out there.


Later,

VM



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« #68 : October 16, 2008, 01:34:00 PM »

I'd like to try Zombie Fortress


Here's a cool new plugin
http://forums.alliedmods.net/showthread.php?p=699901

It lets us automatically turn alltalk on/off during these times:

at round start (During setup)
after the setup period has ended
during stalemates
at round end (Bonus Round)



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« #69 : October 16, 2008, 02:04:42 PM »

I like that new plugin.  What do others think?



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« #70 : October 16, 2008, 04:30:47 PM »

Thumbs up for the all talk plugin.
I'd love to give the zombie fortress a try! Lets try that.

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« #71 : October 18, 2008, 08:19:36 AM »

All talk mod sounds good.

Would like to try zombie mode as well - sounds pretty cool and is quite different from regular TF2 gameplay so should keep us engaged...



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« #72 : October 20, 2008, 09:03:56 AM »

Zombie Fortress is now running on the 2nd server.  The IP is 69.31.15.148.  Let's try to get this populated.

Thanks,

VM



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« #73 : January 06, 2009, 01:44:26 PM »

We should consider adding the following maps to our rotation:

1. pl_frontier   http://www.fpsbanana.com/maps/74124  (this is awesome)
2. pl_cranetop_b6   http://www.fpsbanana.com/maps/65823
3. pl_cashworks   http://www.fpsbanana.com/maps/69298
4. cp_roswell   http://www.fpsbanana.com/maps/50746
5. cp_science2   http://www.fpsbanana.com/maps/50748



Giant Flying Head
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« #74 : January 06, 2009, 04:30:31 PM »

I played Rosewell. That's good. Science is bad.

"Feel the wrath of my giant head" - Elmer Fud
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