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: When were you hired?  ( 2714 )
Lyriq
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« #30 : June 11, 2010, 09:03:14 PM »

Nov 4 2008. I feel so young...

Taso
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« #31 : June 25, 2010, 11:41:43 AM »

March 29, 2008 :)

lol me to



espon that's creepy.

You can make the server more fun by not allowing Taso's ass to play a spy. K thx -Chesty Puller
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« #32 : June 25, 2010, 12:47:06 PM »

hitman, not that I don't appreciate references to the good 'ol days, but i feel like Hexen II vs. 2400 baud modems/text interwebs were two different eras... wasn't hexen II in like, '97? by then 56k was pretty standard, AOL had pics a plenty, and 2400 baud on a FPS like hexen II would be unplayable i'm thinking...

either way, men after my own <3. now i have man crushes, great. or maybe, its a bromance?

Doom + 75Mhz Pentium + 8MB RAM + 14.4k modem = BEST MULTIPLAYER EVAR!!~!

Since we're digging out the classics, I can't help but bring up Subspace.  I know it's not FPS, but it was MMP, and it holds the top spot (in *my* heart) for multiplayer games played over an analog modem.
http://en.wikipedia.org/wiki/SubSpace_%28video_game%29

Now that I'm thinking about it...it was a top down version of TF2.  Anyone that remembers it, feel free to add to the list.  It had:
different classes (ships)
stickies (mines)
air blasts (repel)
rockets (rockets)
guns (duh)
spies (cloaks/decoy)
teleporters (portals)
I wonder if anyone at valve realizes that they copied the game design and wrapped it in 3D implementation?

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