Original thread:
http://www.theelders.net/forum/index.php?topic=4802.0Posted b2 in the private section but I wanted b3 to be a tad bit more public so I could get more input on it. The change logs are below and the file at the very end. Try it out give me some input =D
Personal favorite changes
b2: New shootable walls and the ramps to the 3rd floor
b3: Super cool light beam from the 3rd floor =D
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Changelog from b1 to b2
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-Removed all glass
-Added breakable wooden boards to 2nd floor doorways
-Increased thickness of "TE" letters
-Increased thickness of 2nd floor
-Added 2 ladders to center block on 2nd floor
-Added 2 breakable ramps from center block to roof
-Moved location of my signature to center hollowed block
-Rounded trench wall edges
-Added "broken wall" look to lower trench entrance
-Added breakable wall segments to both spawn walls
-Added statue to center block
-Added various "rubble" models to make the map look more genuine
-Covered up visible "NoDraw" textures
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Changelog from b2 to b3
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-Removed all current light models
-Replaced light models with flood light models
-Replaced all "light" entities with "light_spot" entities
-Re-did all lighting on the map making it much more realistic (includes glows, and area lighting)
-Replaced wood texture for the roof
-Cut down one of the pillars to give it a broken deteriorated effect
-Put 2 holes on the roof that can see all the way down to the bottom floor
-Added a light beam from said hole all the way down
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let me know how you like it ^_^
Map:
http://putstuff.putfile.com/78063/2407021-Crossis