The Elders' House of Pain

Server Forum => Team Fortress 2 Pub (72.5.152.147) => Topic started by: Captain 24 on July 24, 2010, 07:57:03 PM

Title: Teleporters
Post by: Captain 24 on July 24, 2010, 07:57:03 PM
Does anyone else have problems with teles like me.  Whenever they are used the exit explodes, doesn't matter what stage they are in, or where they go.
Title: Re: Teleporters
Post by: Frag_68 on July 24, 2010, 11:20:40 PM
I believe if you are standing on your own teleporter and someone comes through or tries to, it'll blow up.
Title: Re: Teleporters
Post by: crazydog on July 25, 2010, 12:23:37 AM
It *should* just telefrag you if you are standing on your own exit.
Title: Re: Teleporters
Post by: Captain 24 on July 25, 2010, 08:44:52 AM
No its not that simply because starting last night it would only do it randomly, also it explodes when i use them as well.
Title: Re: Teleporters
Post by: Giant Flying Head on July 25, 2010, 10:19:01 AM
Never seen anything like this before. Very Strange!
Title: Re: Teleporters
Post by: Baltika (#9) on July 25, 2010, 12:14:03 PM
I've seen this happen before.  Most often occurs for me on Badwater on the lower level.  I know that if you set up a tele in a possibly "invalid" area, then it'll blow when the area becomes "invalid".  I think that on some maps this happens when a team caps a point...
Title: Re: Teleporters
Post by: Baltika (#9) on July 25, 2010, 12:17:12 PM
http://forums.steampowered.com/forums/showthread.php?t=1282005