The Elders' House of Pain

Server Forum => Team Fortress 2 Pub (72.5.152.147) => Topic started by: Hitman Smurf on April 21, 2009, 10:51:19 AM

Title: New TF2 update 4/20/09
Post by: Hitman Smurf on April 21, 2009, 10:51:19 AM
Team Fortress 2 Update Released
April 20, 2009, 5:28 pm - Valve - Product Update

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Game Changes

* Reworked the character loadout screens to support future features
* Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
* Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements
* Added a "player_teleported" game event that is sent when a player is teleported
* Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch
* Scouts now drop the flag if they're carrying it when they start phasing


Fixes

* Fixed instances where Steam connection problems would cause some unlocked items to be unusable
* Fixed the custom crosshair menu not clearing itself when "None" is selected for non-English clients
* Fixed warning about not being able to execute skill1.cfg when starting the dedicated server

Looks like they added a section in the class loadout for the head...party hats maybe? LOL I'm wondering why you'd want to delete earned items though...maybe they're going to add more than 3 to each class?
Title: Re: New TF2 update 4/20/09
Post by: Giant Flying Head on April 21, 2009, 03:08:54 PM
Quote
* Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
This one worries me. Why would anyone want to do this? Unless Valve plans on making a maximum number of load-outs one person can have. This is the only reason I can think of for adding this function.
Title: Re: New TF2 update 4/20/09
Post by: Hitman Smurf on April 21, 2009, 03:25:23 PM
This one worries me. Why would anyone want to do this? Unless Valve plans on making a maximum number of load-outs one person can have. This is the only reason I can think of for adding this function.

Unless they plan on adding additional items for the other classes in which case you could only have 3 of 4?
Title: Re: New TF2 update 4/20/09
Post by: crazydog on April 22, 2009, 12:33:33 AM
This blog quote:

Quote
we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.

And the fact that it was mentioned earlier that they were going to implement another way of gaining unlockables without getting achievements pretty much makes it seem like you'll be able to pick up dropped weapons, but you get every single one you walk over, so you have to delete some.

Also: HATS!