The Elders' House of Pain

Server Forum => Team Fortress 2 Pub (72.5.152.147) => Topic started by: crazydog on August 12, 2008, 01:31:19 PM

Title: A Heavy Update
Post by: crazydog on August 12, 2008, 01:31:19 PM
Rawr!

Quote
We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new maps for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands on it shortly afterwards.

The community-made map included in the Heavy update is cp_steel, by Jamie 'Fishbus' Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you're firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.

http://steamgames.com/tf2/heavy/
Wooo! Information every day! How unlike Valve.

Also, five new maps?!?! At least we know they have been working on something. :P
Title: Re: A Heavy Update
Post by: Video_Master on August 12, 2008, 02:40:32 PM
yeah, I was just reading this.

In preparation for the new CP_STEEL map I am loading CP_STEEL_B4 onto the server as we speak.

-VM
Title: Re: A Heavy Update
Post by: Highsight on August 12, 2008, 05:12:21 PM
Woo this is going to be a fun week! :)
Title: Re: A Heavy Update
Post by: Hitman Smurf on August 12, 2008, 09:56:38 PM
At lest they'll keep me entertained with new info everyday.
Title: Re: A Heavy Update
Post by: Video_Master on August 13, 2008, 12:59:56 PM
Welcome the K.G.B. and the 35 Achievements.

http://steamgames.com/tf2/heavy/kgb.htm
Title: Re: A Heavy Update
Post by: crazydog on August 13, 2008, 03:19:30 PM
I already hate the new fists.

1) It takes about 2 seconds to switch from your firsts to your minigun+wind it up+start shooting.
2) Punching someone is only smart when you're not surrounded by people, so you'd hardly ever kill anyone with those crits
3) That'll ruin melee sudden death. :P
Title: Re: A Heavy Update
Post by: Hitman Smurf on August 14, 2008, 01:24:36 PM
3) That'll ruin melee sudden death. :P

Ya' think, maybe?