The Elders' House of Pain

Server Forum => Team Fortress 2 Pub (72.5.152.147) => Topic started by: crazydog on May 03, 2008, 05:57:44 PM

Title: Other new weapon attributes in language file.
Post by: crazydog on May 03, 2008, 05:57:44 PM
Found these. Some sound like their old medigun ideas, but others I have never heard about before.

Quote
"Attrib_ClipSize_Positive"         "+%s1% Clip size"
"Attrib_ClipSize_Negative"         "%s1% Clip size"
"Attrib_UberchargeRate_Positive"   "+%s1% Uber charge rate"
"Attrib_UberchargeRate_Negative"   "%s1% Uber charge rate"
"Attrib_DamageDone_Positive"      "+%s1% Damage done"
"Attrib_DamageDone_Negative"      "%s1% Damage done"
"Attrib_HealRate_Positive"         "+%s1% Heal rate"
"Attrib_HealRate_Negative"         "%s1% Heal rate"
"Attrib_FireRate_Positive"         "+%s1% Faster firing speed"
"Attrib_FireRate_Negative"         "%s1% Slower firing speed"
"Attrib_OverhealAmount_Positive"   "+%s1% Overheal bonus"
"Attrib_OverhealDecay_Disabled"      "Overheal bonus doesn't decay"
"Attrib_OverhealDecay_Positive"      "Overheal bonus decays %s1% slower"
"Attrib_OverhealDecay_Negative"      "Overheal bonus decays %s1% faster"
"Attrib_HealOnHit_Positive"         "+%s1 Health on hit"
"Attrib_HealOnHit_Negative"         "%s1 Health on hit"
"Attrib_CritChance_Positive"      "+%s1 Critical hit chance"
"Attrib_CritChance_Negative"      "%s1 Critical hit chance"
"Attrib_CritChance_Disabled"      "No critical hits"
"Attrib_AddUber_OnHit_Positive"      "Add %s1% Uber charge on hit"
"Attrib_Medigun_CritBoost"         "Ubercharge grants 100% critical chance"
Title: Re: Other new weapon attributes in language file.
Post by: Thalan on May 04, 2008, 02:18:23 PM
yeah rember they said they were gona give us a gun that double life permentatly but didnt uber charge
Title: Re: Other new weapon attributes in language file.
Post by: crazydog on May 04, 2008, 03:33:41 PM
Well yea, that was the "old medigun ideas", but things like Slower firing speed haven't been talked about before.