The Elders' House of Pain
Server Forum => Team Fortress 2 Pub (72.5.152.147) => Topic started by: crazydog on May 03, 2008, 05:57:44 PM
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Found these. Some sound like their old medigun ideas, but others I have never heard about before.
"Attrib_ClipSize_Positive" "+%s1% Clip size"
"Attrib_ClipSize_Negative" "%s1% Clip size"
"Attrib_UberchargeRate_Positive" "+%s1% Uber charge rate"
"Attrib_UberchargeRate_Negative" "%s1% Uber charge rate"
"Attrib_DamageDone_Positive" "+%s1% Damage done"
"Attrib_DamageDone_Negative" "%s1% Damage done"
"Attrib_HealRate_Positive" "+%s1% Heal rate"
"Attrib_HealRate_Negative" "%s1% Heal rate"
"Attrib_FireRate_Positive" "+%s1% Faster firing speed"
"Attrib_FireRate_Negative" "%s1% Slower firing speed"
"Attrib_OverhealAmount_Positive" "+%s1% Overheal bonus"
"Attrib_OverhealDecay_Disabled" "Overheal bonus doesn't decay"
"Attrib_OverhealDecay_Positive" "Overheal bonus decays %s1% slower"
"Attrib_OverhealDecay_Negative" "Overheal bonus decays %s1% faster"
"Attrib_HealOnHit_Positive" "+%s1 Health on hit"
"Attrib_HealOnHit_Negative" "%s1 Health on hit"
"Attrib_CritChance_Positive" "+%s1 Critical hit chance"
"Attrib_CritChance_Negative" "%s1 Critical hit chance"
"Attrib_CritChance_Disabled" "No critical hits"
"Attrib_AddUber_OnHit_Positive" "Add %s1% Uber charge on hit"
"Attrib_Medigun_CritBoost" "Ubercharge grants 100% critical chance"
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yeah rember they said they were gona give us a gun that double life permentatly but didnt uber charge
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Well yea, that was the "old medigun ideas", but things like Slower firing speed haven't been talked about before.