Lyriq
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« #15 : June 26, 2010, 12:57:27 PM » |
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We can always just try a limit and see if it sorks out... I don't really understand how managing a server works, but limiting a class or changing a limit can't be that much of a hassle to change, can it?
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Lyriq
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« #16 : June 26, 2010, 01:43:26 PM » |
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Uh, that's supposed to be works out. I can't seem to find a modify button T-T
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crazydog
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It's not "CrazyDog" or "Crazy Dog", idiots.
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« #17 : June 26, 2010, 01:44:25 PM » |
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Yup. I can be changed on the fly easily.
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Lyriq
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« #18 : June 26, 2010, 02:30:52 PM » |
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Ok, that's good news. TF2's an organic game, I say maybe we try it without a limit, and see if it becomes a problem. If it does, then maybe we should institute a limit.
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LTK
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« #19 : June 26, 2010, 05:59:51 PM » |
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Lyriq,
We generally try and keep our server "vanilla." Class limits mess up that idea. Also we don't like to tell people how to play; we carefully way any decisions that will alter actual game play.
But as we all know, it gets annoying when the class updates come out and EVERYONE is playing that class. I voted for 3 personally. Ought to be plenty.
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Giant Flying Head
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Giant Donkey
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« #20 : June 26, 2010, 10:10:46 PM » |
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Lissen guys, we've done limits before. NO ONE likes them. If a team really wants to go 12 NGs let them!
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"Feel the wrath of my giant head" - Elmer Fud
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Mustard
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« #21 : June 26, 2010, 10:20:14 PM » |
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^^^^^^^^^^^^^^^^^^^^^^ WHAT HE SAID!!!!!!!!!!!!!!!!!!!!!!!!!!!!
pussies.
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TE-r | JuggerNuke: i am just thinking into an endless blackhole now
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DiscoStan
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« #22 : July 04, 2010, 09:41:25 AM » |
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It's all game theory. When the one team has 12 engineers, it's not too hard for the other team to decide to go Demoman and start wrecking things.
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Taso
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« #23 : July 04, 2010, 10:29:17 AM » |
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Honestly, we made a mistake not doing this for the soldier/demoman update, but please lets do this for the engie update for the sake of good game play.
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You can make the server more fun by not allowing Taso's ass to play a spy. K thx -Chesty Puller
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Mustard
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« #24 : July 04, 2010, 11:22:15 AM » |
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But Taso, it was only crazy for a day or two, then things settled down. Personally, I liked the insanity, it was a nice break from the norm. If I get on and I can't try out Engineer on our server, I'll just go elsewhere, as will any of the pubbers.
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TE-r | JuggerNuke: i am just thinking into an endless blackhole now
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Giant Flying Head
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« #25 : July 04, 2010, 03:06:11 PM » |
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A cap on classes is gonna drive people out during NG update week. Everyone is gonna want to play NG to get the unlocks.
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"Feel the wrath of my giant head" - Elmer Fud
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LTK
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« #26 : July 04, 2010, 04:29:59 PM » |
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A cap on classes is gonna drive people out during NG update week. Everyone is gonna want to play NG to get the unlocks.
GFH raises an excellent point. One I had not previously considered. I think we may be best, from the community standpoint, to allow the madness. lol
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Mustard
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« #27 : July 04, 2010, 08:28:38 PM » |
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A lot of people (like me) find engie very frustrating, so they'll try it out, get owned, and go back to something else.
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TE-r | JuggerNuke: i am just thinking into an endless blackhole now
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crazydog
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It's not "CrazyDog" or "Crazy Dog", idiots.
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« #28 : July 04, 2010, 10:27:39 PM » |
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The majority wants a limit, but I guess we can play it by ear when the update comes out.
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Frag_68
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« #29 : July 10, 2010, 09:38:52 AM » |
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I originally didn't want a limit. However, it has become obvious that more than even 3 engies can be virtually impenetrable. I'd like to see a cap at 3 for a while.
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