The Elders' House of Pain

Server Forum => Team Fortress 2 Pub (72.5.152.147) => Topic started by: crazydog on February 18, 2011, 10:17:14 PM

Title: [Help!] Mapchooser suggestions!
Post by: crazydog on February 18, 2011, 10:17:14 PM
Hey guys.

I'm gonna put a new mapchooser on the server, but it's *really* customizable, so I need your help!

Head to the link below and fill out the form (one per customer, please!).

If you need any help with it, just ask questions here.

Thanks!

http://theeldersfastdl.com/mapchooser.html
Title: Re: [Help!] Mapchooser suggestions!
Post by: crazydog on February 23, 2011, 05:11:04 PM
I'm going to set the following settings. I want to do this now so people have a chance to play with it before the meeting.

First for our current mapcycle:
-Grouped by gametype with the following groups, weights, maps per vote, and min players
5CP - weight 2 - maps 1 - min players 12
Payload - weight 3 - maps 1 - min players 0
Attack/Defend - weight 3 -  maps 1 - min players 6
Custom - weight 2 - maps 1 - min players 18
Other(KOTH/PLR/CTF) - weight 1 - maps 1 - minplayers 14

Following maps in the groups:
5CP:
cp_badlands, cp_coldfront, cp_granary

Payload:
pl_badwater, pl_goldrush, pl_hoodoo_final, pl_thundermountain, pl_upward

Attack/Defend:
cp_dustbowl, cp_egypt_final, cp_gravelpit, cp_mountainlab, cp_steel

Custom:
cp_labor, ctf_mach4, pl_dustbowl, pl_frontier

Other:
cp_degrootkeep, koth_sawmill, koth_viaduct, plr_pipeline


Mapvotes will only be for a map - not a group or a group then a map.

Exclude 0 previous groups

RTV votes will have players choose a group and then choose a map

RTV will exclude 3 previous maps

RTV will exclude 0 previous groups

If the number of players on the server is LESS than the minimum number of players for the map, we should: Pick a valid map, run a yes/no vote to change.

Non mapcycle maps to be added to the aforementioned groups:
All KOTH maps added to Other
pl_cashworks added to custom
pl_swiftwater added to custom
pl_cranetop added to custom
tc_hydro added to Other
cp_gorge added to 5CP
cp_junction added to Attack/Defend
cp_fastlane added to 5CP
ctf_doublecross added to other
ctf_turbine added to other

Thanks to those who participated!




Title: Re: [Help!] Mapchooser suggestions!
Post by: crazydog on February 23, 2011, 10:36:25 PM
So just FYI, the way this is currently set up, where there are 5 or less people on the server, there will be *no* map votes, and it will *only* play payload maps unless an admin changes the map.

Once we reach six people, map votes will consist of one payload map and one attack/defend map.

Once we reach 12 people, it'll be one payload map, one attack/defend map, and one 5CP map.

14 people, payload,attack/defend,5cp,other

18 people, payload,attack/defend,5cp,other,custom


We can always have 5 maps in the vote by removing the player limits.
Title: Re: [Help!] Mapchooser suggestions!
Post by: Mustard on February 24, 2011, 06:56:20 AM
Wow, Crazy, that's a bloody good idea.
Title: Re: [Help!] Mapchooser suggestions!
Post by: crazydog on February 24, 2011, 10:04:01 AM
The funny thing is those were all side effects that I wasn't even aware of while setting up the plugin.